Episode 2: Pain in the NECk
- 1 hour: “Forum” style discussion
- Crowd / player interactions (a la NEC)
- What happened – discussion thread (not sure where NEC talk starts)
- Who is responsible (?)
- Getting physical = auto throw out (unless it’s resolved quickly)
- Provocation / “trash talk”
- Physical vs psychological
- Intent is to disrupt someone
- Dealing with “the crowd”
- Player feeling that boundaries have been stepped over
- Very difficult to draw the line objectively
- What could have been done to prevent this
- Rule for any unwelcome physical contact – enables the TO to act decisively, and for the players to understand the rule beforehand
- What is the line re: “trash talk”
- Level of distraction of the individual
- TO makes decisions on a case-by-case basis
- Where do we go from here?
- Conflict resolution between the two players
- Greater consciousness within the community
- Smashboards leadership change and gettin’ sh*t done
- Discussion thread here
- SmashWiki
- Integration with the boards?
- AZ – PLEASE give us a direct channel to your developers!!!
- Leverage and support the community!!!
- Player Recognition
- Tiered Skill Groups
- Define players (based on accomplishments) in tiers
- Identify and recognize players for achievements
- Tiers
- S TIER: World-class players (top 5 world)
- A* TIER: Those players RIGHT behind world-class
- Challenge S TIER players and always beat A TIER players
- A TIER: ???
- B TIER: Local best players
- Tiered Skill Groups
- Crowd / player interactions (a la NEC)
- 5 minute: break
- 25 minutes: “News and promotions” (contact me if you want to have something promoted! tournament / initiative / combo video / etc)
- “Fight Night” at Campbell
- The death of the Youtube Uploader?
- Fuzzyness’s Tutorial Series
- Sudden Death Tournament Series (Brooklyn)
- 30 minutes: Q&A and Call-Ins
- Strong Bad
- Pull people who are interested INTO smashboards
- Peef
- Growing “the community” – what is the community?
- In-person game
- Rankings problems – people reaching the top and not playing anymore?
- Growing “the community” – what is the community?
- Tafokints
- Grassroots community – how do we mobilize more people
- Investing in new players
- Stabbed
- SSBPD – integrate with Smashboards
- Moneymatch with Cactuar 😀
- Ten from MW
- Should arrange a free teams option where a top player teams with a random new player. Get a better connection with those who want to get better. Establishes a closer knit community. The top player will be able to give advice for the matchup and team dynamic experience.
- Critique new players
- Strong Bad
Outline
- NEC
- “Playground rules”
- Physical vs mental
- Definite Topics
- NEC (Trash talk where to draw the line)
- Smashboards leadership change and gettin’ sh*t done
- Current Melee initiatives
- TOs getting paid for their work? (KrIsP!)
Future Topics
- Player Tiers
- Melee’s problem-solving mechanism
- Melee and Social Media (using Twitter, Reddit, etc)
- International Power Rankings and Player Tiers (Rank S/A/B)
- Accessibility for potential market
- EVO 2013
- BlogTalkRadio
- Rules
- Learning from mistakes
- “Code of Conduct”
Notes
- Where we need to go and how we’re going to get there
- Top priority: Better ruleset clarity
- Ideally – one comprehensive ruleset by December (can we get there?)
- Rulesets for different values (stage diversity vs. limiting variance)
- Greater social media presence – start using reddit and twitter? –thriving subreddit asking for AMA from pro players as well as advice, frenchmelee twitter, etc. no solid hashtags
- Top priority: Better ruleset clarity
- Changing rules
- Incentive to winning a tournament
- More impactful consequences
- Seed into bracket at majors? —
- Run legitimate power rankings?
- More impactful consequences
- Incentive to winning a tournament
Meaningful wins (outside of money) –bring back trophies i.e. genesis
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